12th Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT 2019)

  • 2019
  • Hotel Fort Canning, Singapore

Description

Topics
  • Social Computing and Behavioural Modeling
    • Psycho-cultural situation awareness
    • Theories of Social Computing
    • Group formation and evolution
    • Social Network Analysis and Mining, Semantic web
    • Cultural patterns and representation
    • Social Behavior Modeling
    • Social conventions and social contexts
    • Human machine Interactions
    • Causal, and non-linear relationships
    • Social Intelligence, Social Cognition
    • Modeling, projection, and forecasting
    • Social Computing Applications
    • Social network analysis and mining
    • Analytic approaches
    • Machine Learning, Information Retrieval, Artificial Intelligence in Social Contexts
    • Group interaction and collaboration
    • Trust, Privacy, Risk and Security in Social Contexts
    • Group representation and profiling
    • Social Engineering, Tools, and Case Studies
    • Cultural modeling and dynamics
    • Services Science, Quality, Architecture, Management, and Tools
    • Influence process and recognition
    • Social System Design and Architectures
    • Public opinion representation
    • Search, data, and inference
  • Computer Games, Multimedia
    • Gaming - Mobile, PC, Online, Console
    • Optoelectronic instrumentation, measurement and metrology
    • Storytelling and Narrative Landscapes
    • Aesthetic Approaches to Game Design & Development
    • Games Simulations and Dynamic Models
    • Design Documentation
    • Tools and Systems for Games and Virtual Reality
    • Interactive Simulations
    • Gaming - Hardware and Accessories
    • Intelligent Agents and Gamebots
    • Texture and Shader Programming
    • Graphics & Visualisation
    • Cinematography
    • Stereographics in Real Time
    • Multichanel Audio
    • Sound Design and Music Systems
    • Media Theory
    • Audio Techniques for Racing Games
    • Mapping the Mental Space of Game Genres
    • Interactive Dynamic Response for Games
    • Experiential Spatiality in Games
    • Cultural and Media Studies on Computer Games
    • Game Development Contract Outsourcing
    • Player Behavior and Consumer Demographics
    • Social/Humanities Aspects of Games
    • Project Funding and Financing
    • Mobile and Multiuser Games
    • Cheat Codes -To Cheat or Not to Cheat
    • Pay-As-You-Play and IPTV
    • IPTV and Service Convergence
    • Multiuser Virtual Environments (Muves) in Education
    • Academic Courses for Game Design & Development
    • Game Security
    • Learning to Play or Learning through Play
    • Laws, Regulations, Certifications and Policies for Gaming
    • Games and Intellectual Property Rights
    • Artificial Intelligence in the Context of Gaming
    • Censorship of Video Games Content
    • Education, Training, and Edutainment Technologies
    • Art, Design and New Media
    • Sound and Music
    • Human Factors of Games
    • 3D Geometric models
  • Enterprise Resource Planning & Supply Chain Management
    • Business case quantification and solution implementation
    • ERP performance measurement and optimization
    • Supply Chain Management-Decision intelligence
    • Obstacle identification and solution implementation
    • ERP Security and Control
    • The life cycle of ERP & SCM
    • Process ERP
    • ERP embedded Controls
    • ERP Implementation- a challenge to succeed
    • Problems in planning for an ERP project
    • Lean International Supply Management
    • ERP Readiness and Relevance Assessment
    • Supply Chain Risk Management and Mitigation
    • Procurement Tactics for Managing through Crisis
    • Supply Chain Information Systems
    • Supply Chain Organization Structure and Strategy
    • Analyzing Supply Chain Information Flow
    • Supply Chain planning
    • Global Sourcing Operations
    • Supplier Network Collaboration
    • Six Sigma Techniques
    • Strategic Supply Chain Management
    • Supply Chain Performance Management
    • Economics of multi-node/multi-national supply chain
    • Business Process management & improvement
  • Cloud Computing and Virtualization
    • The Dark Side of Clouds
    • Understanding the Cloud
    • Operating Systems
    • Building Great Companies on the Cloud
    • Control Services
    • Kernel-Exchange Modules
    • Basic Services
    • Distributed Composite Services
    • Cloud Enterprise
    • Application Exchange Modules
    • Ahead in the cloud - The power of Infrastructure as a Service
    • IT Security Delivered from the Cloud
    • A Novel Approach to Cloud Networking
    • Dynamic Deployment & Scalability for the Cloud
    • The Benefits of Cloud Storage
    • Cloud Architecture
    • Distributed Infrastructure
    • Cloud Computing Applications
    • The Business Value of Cloud Computing & Virtualization
    • Getting Ready for Cloud Computing - IT Strategy, Architecture and Security Perspective
    • Compliance in the New Age of Virtualization and Securing the Benefits of Virtualization 2.0
    • Leveraging Endpoint Virtualization
    • The impact of IT Virtualization on Applications and Networks
    • Enabling Disaster Recovery for any size business
    • Potential of Virtualization
    • Virtual Desktop Delivery
    • Troubleshooting your virtual Infrastructure
    • Managing Virtualization with IT Process Automation
    • Virtualization Management Futures
    • Controlling Virtual server sprawl
    • Cloud Business Models
    • Agent-based Cloud Computing and Cloud Economy
  • Mobile Communications, Networking and Applications
    • Solutions to low power and energy limitations
    • Mobile computing and wireless networking
    • Algorithms / models for wireless networks and mobile applications
    • Design, implementation, and evaluation of wireless systems and mobile applications
    • Cross-Layer Optimized Wireless Networks
    • Measurements and performance evaluation of mobile and wireless networks
    • Next Generation Mobile Networks
    • Multimedia over Wireless
    • Wireless mesh networks
    • Wireless LANs and Wireless PANs
    • Delay-tolerant networks
    • Cellular data networks
    • Personal area networks
    • Mobile ad hoc networks
    • Wireless Sensor Networks
    • Vehicular networks
    • Ad hoc Networks
    • Smart Wireless Sensors
    • Wireless IP networks
    • Wireless Security
    • Satellite-based Systems
    • Seamless Mobility in Cellular Networks
    • Coding and Modulation
    • Wireless QOS
    • Wireless sensor network architectures
    • Wireless and Mobile applications
    • Security and privacy in wireless sensor actuator networks
    • Semantic wireless sensor networks
    • Broadband mobile communication systems
    • Wireless Emergency and Security Systems
    • Transmitters and receiver components
    • Wireless technologies for sensors
    • Developments in RF
    • Bluetooth technologies
    • Mobile intelligent networks
    • Home networks
    • Mobile intelligent networks
    • Security aspects
    • Peer to Peer Tuning
    • Mobile Computing Devices
    • Mobile Computing Systems
    • Communications Software and Services
    • Vehicular Networks
    • Social networking applications
    • Localization in Ad-hoc Networks
    • QOS in Networks
    • 3G/4G Networks
    • Convergence issues
    • Space-Time, UWB, MIMO and Adaptive Antennas
    • Wireless Communications
    • Modulation, Coding and Diversity
    • OFDM, CDMA and Spread Spectrum
    • Channel Model and Characterization
    • Signal Processing for Wireless Communications
    • Interference Cancellation and MUD
    • Multi-Hop and Cooperative Communications
    • Cognitive Radio and Software Defined Radio
    • Radio Resource Management and Allocation
    • Multimedia Communications
    • Satellite & Space Communications
    • Optical Communications Network Technologies
    • Multiple Access Techniques
    • Wireless Sensor Networks
    • Wireless & Mobile Networking
    • Ad Hoc, Sensor and Mesh Networking
    • Cognitive Radio Networks
    • Network Protocol and Congestion Control QoS
    • Networking and Information Security
    • Capacity, Throughput, Outage and Coverage
    • Mobility, Location and Handoff Management
    • Optical Networks and Systems Services and Application
    • Multimedia in Wireless Networks
    • Context and Location-Aware Wireless Services
    • Emerging Wireless/Mobile Applications
    • Intelligent Transportation Systems
    • Wireless Telemedicine and E-Health Services
    • Cognitive Radio and Sensor-Based Applications
    • RFID Technology and Application
    • Service Oriented Architectures, Service Portability
    • Content Distribution in Wireless Home Environment
    • Innovative User Interfaces for Multimedia Services
    • SIP Based Services, Multimedia and Middleware
  • Network Technologies & Communications
    • Addressing and location management
    • Ad hoc mobile networks
    • Capacity planning
    • Broadband access technologies
    • Cognitive radio networking
    • Cellular and broadband wireless nets
    • Content-based network service
    • Congestion control
    • Cyber physical systems and networks
    • Cross layer design and optimization
    • Denial of service mitigation and prevention
    • Data center and cloud networks
    • Dynamic spectrum management
    • Delay/disruption tolerant networks
    • Future Internet design
    • Energy efficient networks
    • Implementation and experimental testbeds
    • Grid networks
    • Middleware support for networking
    • Medium Access Control (MAC) protocols
    • Multicast, broadcast and anycast
    • Mobility models and mobile networks
    • Network applications and services
    • Multimedia protocols and networking
    • Network coding
    • Network architectures
    • Network management
    • Network control
    • Online social networking
    • Network measurement, simulation and emulation
    • Peer to peer networks
    • Optical networks
    • Pricing and billing
    • Power control and management
    • Resource allocation and management
    • Quality of service
    • Routing protocols
    • RFID networks and protocols
    • Security, trust and privacy
    • Scheduling and buffer management
    • Sensor networks and embedded systems
    • Self-organizing networks
    • Topology characterization and inference
    • Switches and switching
    • Traffic engineering and control
    • Traffic measurement and analysis
    • Virtual and overlay networks
    • Vehicular, underground and underwater networks
    • Wireless mesh networks and protocols
    • Web services and performance
  • Web Technologies and Internet Applications
    • Web Services based Systems and Applications
    • Web Technologies and Applications
    • Virtual Environments and Web Applications for eLearning
    • P2P Systems and Applications
Who should Attend

Game production companies, allied technology, service providers and gaming studios.

Past Events

Important

Please, check "Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT)" official website for possible changes, before making any traveling arrangements

Event Categories

Science: Computer Science
Technology: Digital Infrastructure, Extended Reality (XR), Imaging & Graphics, Information Technology (IT), Internet, Multimedia

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