Game QA & Localization Europe 2015 is a conference dedicated to the budgeting, planning, best practices, team culture and people management and automation of QA and localisation throughout the games industry.
Topics
- Work more effectively with the development team to improve game quality and playability earlier in the development process - the need for embedded QA
- Develop best practices for test plans, QA budgeting and strategy
- Selecting the right technology tools and outsourced solutions for your QA
- Automation - how to automate testing, assimilate it into your existing strategy and when to use it
- Establishing a clear QA career path and team structure to encourage internal asset retention and development
- Working on different platforms - the minefield of platform-specific requirements
Who should Attend
Senior attendees involved or interested in the games industry.