9th International Conference on E-Education, E-Business and E-Technology (ICEBT 2025)

  • 2025

Description

Topics
  • BIG DATA FOR E-BUSINESS
    • Semantic Web, Web 2.0, and business intelligence
    • Data and knowledge engineering for e-business
    • E-business marketing, data mining, and relationship management
    • Stream processing, complex event processing and continuous queries
    • Big data and super computing
    • Knowledge management and e-learning
    • Applications of super computing
    • Big data analytics for e-business
    • Business intelligence and analytics for services
    • Data- and computation-intensive services
    • Infrastructure as a Service, Platform as a Service, Application as a Service
    • XaaS (X as a service including Iaas, PaaS, SaaS)
    • Multi-tenancy, security and privacy in clouds
    • Extreme scalability, high availability, elasticity, and reliability in a cloud
    • Cloud business support services and operational support
    • Programming models and transaction models for the cloud
  • AGENT FOR E-BUSINESS
    • Agent-based artificial markets
    • Agent-mediated e-commerce systems
    • Collective decision making and coordination for e-Business
    • Trading, negotiation, auction and mechanism design
    • Personal agents and recommender systems
    • Trust and reputation in online agent systems
    • Agent or actor oriented analysis in social networks
    • Agent based web mining, text mining and information retrieval
    • Sensor systems and RFID applications
    • Mobile and pervasive methods, applications and integrated solutions
    • Context awareness and smart environments
    • Ubiquitous content access
    • 3G technology and services for e-business
    • Resource discovery of mobile services
    • Social networks and social behavior modeling in mobile commerce
  • E-TECHNOLOGY APPLICATIONS IN EDUCATION AND E-LEARNING
    • Smart phones and smart devices in education
    • Internet-of-Things (IoT) in smart learning environments
    • Educational applications of smart technology and smart systems
    • Smart technologies and systems for education and e-learning
    • Mobility, security, access and control in smart learning environments
    • Smart technology-based educational software and hardware systems
    • Smart multimedia (fusion of smart technology and rich multimedia technology)
    • Smart gamification (fusion of smart technology and serious games)
    • AV-Communication and Multimedia
    • Smart mobility (fusion of smart technology and mobile technology)
    • Blended Learning
    • Authoring Tools and Content Development
    • Community Building
    • Collaborative Learning
    • Digital Libraries for E-Learning Distance Education
    • Course Design and E-Learning Curriculae
    • E-Learning Platforms, Portals
    • Distance and E-Learning in a Global Context E-Learning Hardware and Software
    • Groupware Tools
    • E-Learning Success Cases
    • Intelligent Tutoring Systems
    • Immersive Learning
    • Smart e-learning: concepts, strategies and approaches
    • Virtual Labs and Virtual Classrooms
    • Massive Open Online Courses (MOOC)
    • Smart e-learning teaching strategies
    • Small Personal Online Courses (SPOC)

More Details

Prices:
320-530 US Dollar (Estimated)
Exhibition:
No exhibition
Organizer:
International Conference on E-Education, E-Business and E-Technology (ICEBT)
Website:

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Important

Please, check "International Conference on E-Education, E-Business and E-Technology (ICEBT)" official website for possible changes, before making any traveling arrangements

Event Categories

Business: E-Business
Education: E-learning
Technology: Information Technology (IT), Internet

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