The 5th International Conference on Serious Games, Interaction and Simulation (SGAMES 2015) is dedicated to design, development, use and application of games for purposes other than entertainment.
Topics
- Game platforms, toolkits, frameworks, engines, APIs and libraries
- Technology, tools and systems for Serious Games
- Content generation tools
- Game interfaces (input devices, speech, gestures)
- Games for education and training
- Immersive Environments, virtual environments, virtual reality, augmented reality, mixed reality use for Serious Games
- Games for health, medical training, therapy
- Games for emergency and disaster management, crowd simulation, crime scene investigation
- Serious Games for other purposes
- Games and art
- Game platforms
- Games for science and research
- Games for mobile, handheld, and connected systems
- Online, Multi-user games
- Future Issues of Serious Games
- Game Security and Networking
- Serious games design
- Accessibility and inclusive design for Serious Games
- Evaluation of Serious Games
- Gaming communities, games and society