International Conferences in Central Europe on Computer Graphics, Computer Vision, Mathematics Computational and Applied Mathematics & Human Computer Interaction (GraVisMa & HCI-Europe 2020)

  • 2020

Description

Topics
  • Mathematical fields
    • Geometry
    • Numerical Computation
    • Meshless (meshfree) methods
    • Interpolation and Approximation
    • Geometric Algebra
    • Projective Geometry
    • Grassmann & Clifford Algebra
    • Conformal Algebra
    • Influence Mathematics to Computer Science
    • Other Mathematical Aspects
    • (related fields)
  • Computer Science
    • Computer Vision (3D reconstruction
    • Computer Graphics (modelling, rendering, 3D imaging, rendering etc.)
    • Algorithms and Data Structures
    • Non-linear image transformations etc.)
    • 3D Vision, 3DTV..
    • Human Computer Interaction
    • Image Processing
    • Scientific and Medical Visualization
    • Parallel and Distributed Computing
    • Scientific Computing
    • Applications
  • Technology issues
    • Intel/AMD technologies
    • GPU/CUDA/TESLA Computing
    • Signal Processing processors
  • Interesting applications
    • Educational Aspects
    • Computer Science inspiration to Mathematics
    • Programming Tools and Systems
    • Other related topics
    • History of Mathematics and Computer Science
  • Human Computer Interaction
    • Virtual reality and haptic applications
    • Information visualization
    • Collaborative HCI applications
    • Novel presentation techniques
    • Interaction techniques and technologies
    • Novel user interfaces (gesture, sound etc.)
    • Haptic systems interaction
    • Wearable computing and interaction
    • Usability, Accessibility & User experience
    • New devices and sensors
    • Evaluation methods and frameworks
    • User-centred design
    • Do It Yourself and tools
    • Human-centred design practices and methods
    • Ubiquitous, pervasive, and mobile interaction
    • Multimodal interaction and interfaces
    • Mathematical and computational aspects of HCI
    • HCI theory and practice
    • Mobile, Ambient, Augmented or Tangible HCI
    • HCI applications in physical sciences
    • HCI in education
    • User interaction issues with the use of ICT in expanding cultural contexts and in all aspects of home, work, play and life
    • HCI in health and welfare
    • HCI in games and entertainment
    • HCI informatics in health care
    • HCI in wellness applications
    • Designing and application of HCI for specific groups
    • Social and collaboration technologies
    • (disabled, older adults, children, etc...)

Past Events

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Science: Computer Science, Engineering, Mathematics & Statistics

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